Does Death Stranding Live Up to All the Hype? (Nerdist News w/ Dan Casey)

Does Death Stranding Live Up to All the Hype? (Nerdist News w/ Dan Casey)


– Does “Death Stranding”
live up to all of the hype? Every since it’s first
teaser revealed a naked Norman Reedus holding a
sweet, sweet baby at 2016’s E3 “Death Stranding” has easily been one of the most anticipated
titles in modern gaming. And as more and more
bizarre trailers drop, featuring the forever
handsome Mads Mikkelson along with director Guillermo Del Toro as well as some truly
strange and baffling imagery hype has only continued
to grow to a fever pitch. Especially when you add to all of this the very public divorce
between the game’s creator Hideo Kojima and video game
publisher Konami in 2015. “Death Stranding” would
be the chance to see this gaming auteur
completely off the leash without any corporate oversight and let him dive into the gooey deep end of all the contemplative,
off the wall weirdness that he’s known for in a game packed with Triple-A talent across the board. So with the game hitting
store shelves next week, reviews are finally hitting the web and there’s one big
question on gamers’ minds. Does “Death Stranding”
live up to all the hype? And the answer is maybe. I mean, honestly while
yes the reviews are in they are all over the place. Kind of like Norman Reedus in this game. They literally range from
brilliant masterpiece to bloated convoluted mess. So to save you some trouble, we’re breaking down the good, the bad and the what the entire hell
did I just play of all of it. Now first off for those
of you not in the know, “Death Stranding” takes place
after a global cataclysm pretty much destroys everything. And you take on the role
of Sam Porter Bridges. A delivery man who travels
between settlements trying to rebuild the
United States of America, or as they call it in the game, the United Cities of America. Make America America again. Whatever. Simple enough on the surface but obviously there is so much more
than that lying beneath. For instance, the worlds
of the living and the dead have collided in a spooky
and decidedly sticky way. That’s not ectoplasm. It’s your own poop in a grenade. You have an unborn purgatory baby strapped to your chest that lets you sense enemies and ghosts like some sort of GPS. And speaking of ghosts, well guess what? If you’re asking yourself, “Hey can I use my own piss and to make weapons to attack these ghosts?” You’re in luck. If that’s what you consider luck. Now overall, none of
the reviews seem to fall into the camp of 100% good or 100% bad. Opinions seem to be as layered and complex as the game itself. Which seems to be universal
across the reviews though is that this game is
definitely crafted down to the most minute of details. There is nothing in the
game that’s left to chance and everyone seems to
agree at how powerful and introspective taking
these lonely treks across this beautiful,
haunting landscape can be. Heather Alexandra at Kotaku loved the game and started her review with “Every inch of ‘Death Stranding’ teems with meaning or implication. Even the stupidest and most
pretentious developments build to create a multi-layered game, one with numerous potential
points of attack to analyze.” Now many of the reviews also
praise the scope of the story. Gamespot put it this way: “‘Death Stranding’ is unrelenting in its earnestness and optimism. Certainly not without
its critiques of America, nor without its challenges and setbacks, but inherently hopeful nonetheless. It’s a dense, complex, slow game with a plot that really goes places, but at its core, it never stops
being about the sheer power and purpose we can find
in human connection, and that is its most
remarkable achievement.” The A.V. Club Sam Barsanti said, “‘Death Stranding’ is a game that demands to be argued over and analyzed for years. It starts rough, and then
gets better and better as it goes along, culminating in an ending that’s both hugely
important to its universe, and also very small and personal to Sam.” In general the game’s most glowing reviews seem to make the argument
that this is a game to really sit down and contemplate, to take thoughtful and
measured actions in, rather than being some sort
of run and gun experience like you might have in
another Triple-A game. However not all of the reviews were full of happiness and handholding. There were quite a few online critics that voiced their
frustrations with the game. Tristan Ogilvie over at IGN gave the game a 6.8 out of 10 writing: “It’s also a cross-country crawl that frequently finds itself mired in an exhausting amount
of inventory management, backtracking, one-note mission design and unprecedentedly arduous travel.” Adding “If ‘Death Stranding’ sounds like a series of glorified fetch quests, it’s because that’s exactly what it is.” One of the most common
criticisms was the game’s ending. Polygon’s Russ Frushtick
had this to say about it: “The final 10 hours of
‘Death Stranding’ are a slog, just like the first 10 hours, as my leash is tugged
from emotional monologue to ridiculous boss fight
to emotional monologue. While a few of these narrative threads make sense and land with some gravitas, others sound like the ramblings of someone on speed who thinks they’ve figured out how
the universe works.” No you just don’t get it man. Now Kyle Orland with Ars Technica dug even deeper on this criticism. “There’s a strong sense the writers are making this up as they go, forming a patchwork quilt of scientific-sounding
magic that holds together only if you don’t look at it too closely. Even in the run-up to
the game’s conclusion, characters are still introducing entirely new theoretical concepts that seem to come
completely out of nowhere.” He then goes on to say, “Without spoiling anything, I’ll note that ‘Death Stranding’s ending is more or less a two hour cut scene that tries to explain how
the preceding 30 plus hours are actually supposed to fit together. Yet I still came away scratching my head about what the hell happened.” However one thing all of
these reviews can agree on is that it’s definitely a weird game. Which is to say, it’s a Hideo Kojima game. That’s his promise. Or as the Kotaku review points out: “‘Death Stranding’ is also
about throwing grenades made from your own piss and at ghosts.” Your move Ivan Reitman. (laughs) As to whether it’s worth the hype, well ultimately the answer seems to depend on your opinion of Kojima and his games. If a detailed, meditative,
philosophy 101 course with spooky, supernatural creatures and a ton of Norman Reedus is your thing. Then you’re gonna love it. The A.V. Club’s review puts it like this: “It’s hard to say if it’s fun, and it’s hard to say if it’s a good game, but it is undeniably interesting in a way that not enough games try to be. If you buy in to what it’s trying to do. If you allow it to make that connection. ‘Death Stranding’ will stick with you, one way or another.” So what about the Nerdist of it all? Well I had the chance to play
the game for a few hours. My review is forthcoming. But here are my impressions thus far. I kind of agree with people. It’s extremely weird. It’s extremely Hideo Kojima. And it can be extremely arduous. Some of the mechanics like having to balance your character and just carry so many packages around
can feel a little like, “Is this how I wanna spend my free time? Really? Do I really wanna make him
chug Monster energy drink after hiking miles and miles and then just eating
like weird ghost beetles to replenish my blood?” The answer is, yeah I do. Even when I find myself frustrated, I kinda wanna keep playing. It has that delightful blend of signature Hideo Kojima weirdness and thoughtful gameplay design that have all the makings of a great game. But whether or not I want to proceed with the remaining 70
plus hours, which is– It’s a long game. I dunno, remains to be seen. But tell me, what do you folks think? Is “Death Stranding” a
day one purchase for you? What project would you like
to see from Kojima next? And seriously, did you ever think that you’d play a game
where you can fight ghosts with your own piss grenades? Because… If you did… You got some problems. Anyway let’s discuss. Thank you so much for watching. If you like what you saw, why not give us a like and subscribe. If you wanna get notified every time we go live with a new video or show, make sure you mash that
little bell down below so you can be up to date
on all the latest theories, news and rumors from
the pop culture world. (bright music) (bright music)

Author:

100 thoughts on “Does Death Stranding Live Up to All the Hype? (Nerdist News w/ Dan Casey)”

  • I expected it to be a bloated mess. It'll play well, but the story will be a mass of philosophical and political hot takes.

    I'll probably get it because I want to see it, but I can understand it isn't going to appear as a masterpiece to all but die hard Kojima fans.

  • It seems like it might be a bit over hyped. I've read everything on it and I'm iffy on picking up my preorder. Kojima is just so frickin weird. Shit grenades? It will be something interesting to play when I'm winding down at night.

  • High concept is a story with a unique and concise premise that can be described (see: pitched) in 3 sentences or less.

    Low concept is a story that puts focus on the world and characters surrounding the plot, instead of the plot itself.

  • Day one for me. It may be different, out there, but it's one of a kind with it's concept. The idea of helping create bridges, explore, and help others along the way. Sounds like an engaging title to me. Plus the unknown sounds fascinating too. Looking forward to it

  • Why dont we have a Dan Casey / Joe Starr crossover? The most interesting and snarky but some how most sincere commentators out there. I need that in my life.

  • Christopher Hopkins says:

    Based on metacritic? Nah… it’s at 84 last I looked with some pretty major publications on the mixed response side of the reviews

  • The ending is that sam finds out that the ghost detecting fetus he used this whole time turned out to be his own poop. His own flesh and blood damnit.

  • Matthaeus O'Huiginn says:

    I wonder if Hideo and Konami’s fallout had something to do with Konami saying Hideo couldn’t have 2 hour cut scenes in the game.

  • I think this is going to get overrated and given MANY free passes mostly because its Kojima made. It's very pretty, but goddamn it looks soooooooo booooooring and pretentious. I hate when I get a quest in games to pick up supplies for someone, and they made a game whose sole purpose is to do just that! 😴

  • Samuel Stevenson says:

    After watching a few videos purporting to tell me how the game plays, I get to this turd. Layman, Cleanprince, and then this? It's a corny, very unfunny pablum without an ounce of original thought. At least those first two videos expressed some thoughtful opinions and gave me a sense of how putting time into the game would make me feel. I'm sure Nerdist and company can do better; I'm not trying to troll. But please try to be original, uninspired pablum like this really dilutes a field already derided as juvenile and unsophisticated by people that read a lot more than we do.

  • My dude here looks like he was on lunch and didn't get to finish chewing before they started filming and just stuffed it in his cheeks.

  • I'm buying Death Stranding on day 1, for sure. It's a game you need to experience and make up your own mind. I would love to see Kojima create the scariest horror game ever made.

  • after watching the trailer, i wrote this off as not caring about it until someone reminded me it existed. It looked like shit.

  • So what I'm getting from the reviews is a lot of buzzwords, a lot of unquantifiable subjectivity and a lot of indemonstrable claims without any basis in objective standards. Great.

  • Im gonna wait until its like $20 just doesn’t look that good or fun i like a good story but i also like fun gameplay if i just wanted a good story i would watch a movie

  • JustAgreekPassing says:

    Alright I feel more confident now in saying that this game looks boring as fuck. I thought there would be more to it than the lack of combat in the trailers, but it doesn't seem to be the case. A glorified walking simulator. Can we get Ghost of Tshushima and TLOU 2 SONY?

  • Nerdist is so pissed right now are joker huge success in the box office , they don't make any videos of joker success, the biased critics and YT channel u sucks and exposed

  • There's literally a grenade in Borderlands 3 called "It's Piss" and the current Halloween event has haunted enemies that spawn ghosts. What I'm saying is, Kojima got beat to the punch by about a week.

  • James⚡️White says:

    It's truly amazing how people can praise a game that has you doing errands for a bunch of lazy people. I swear if this game was made by anyone else than Kojima the reception would be very different. Everyone says stay with it, give it time to develop, but you are only talking about the story, this is not a movie its a game, every other Kojima game has had a looot of cutscenes, but at least the gameplay was amazing and you had a great movie and an amazing game in one package. Now we seem to have only a great scifi movie with a bit of a game. Definitely not buying this game day 1, maybe when it's on sale, and i have 70+ hours of free time to hike.

  • I mean, if you follow Hideo on social media you KNOW he's a geek for experimental films. Before deciding to become a game developer, he wanted to work in cinema. And he's a fan of David Lynch. So yeah, DS is very weird and very cinematic and I don't think many… "gamers" would like that. I mean, I dislike Lynch's work, I really do, but I think that his kind of weirdness could be much more enjoyable in an interactive media like videogames. Even if it turns up to be boring or too tedious, I will most definately give DS a chance. Also, I've been waiting for the day Hideo finished this project just to see what comes next… I hope it's a horror game!

  • I knew this game was going to be divisive. This isn't going to be a day 1 purchase for me, but really no game is anymore. We're in a time where bugs get fixed and content gets added or taken out for the better after the game has been out for a while and the price usually drops as well. So most games now, if you have the patience to wait, you get a better game for less money.

  • ANY GAME that CANNOT AUTOMATICALLY BE FUN TO PLAY IS NOT A GAME.
    This is nothing more than a narcissistic fantasy by Kojima wrapped (poorly) in a game wrapper.
    Read that first sentence again. If you do not agree, read it over and over again until you do.

    It's called GAMING, not MISERY, not WASTE YOUR LIFE.
    There are enough other hobbies to do that.
    GAMING is about GAMES. GAMES ARE FUN (and are SUPPOSED TO BE THAT WAY)
    Don't EVER let ANYONE, no matter HOW FAMOUS, make you QUESTION OR DOUBT THIS.
    Read that first sentence again. Memorize it on your heart.

    Interesting, okay. But FUN should NEVER. EVER. Be questionable in a GAME.
    Doesn't matter who is in the game, who makes the game, or who buys the game.
    End of discussion.

  • Maybe give it a go in a few years when it's on sale.
    I know that he split from Konami & Silent Hills was cancelled but I still would have like to see something more like that or Metal Gear(ish) from him.
    I see that this is his breakaway experiment & I hope that he does something more like we have seen from him in the past after rather than doubling down on DS2.

  • When I saw the trailer, I thought I had it figured out.

    I thought that scientists were messing with some kind of interdimensional contraption like in The Mist. They fucked up and these creatures came through, feeding on lives, like in the horror film Kairo/Pulse in America. I figured they went after women more frequently because they can get pregnant, and thus stand out more. Eventually it was only men left, who then had to develop tech to artificially let them bear children, like test tube babies or clones. Finally, they had to develop tech to detect the creatures.

    I haven't played the game yet, but I feel like I was entirely wrong.

  • If this is the future, why is ANYTHING being carried on his back? A robot companion? A drone? Some sort of rover? Just about anything could have been introduced to help the slog. I don't mind open world games where you get to explore, but this world/landscape looks bleak. Let's call it what it is – Walking Simulator 2K19. Day One purchase? No. Does it live up to the hype? No.

  • I deleted my negative comment and I will buy it day 1 because Kojima actually had the guts to create something new , unlike halo team, assassins creed team ect ect after I play this I'm playing mgs 5 .

  • ericcornish1983 says:

    Yes I am still buying this game and will play it and form my own opinion on it! Fuck the reviewers opinions and score's at the end of the day it's what I ultimately like in a video game not what the fucking mainstream thinks, all of you and your herd mentality and getting on the bandwagon of hating something that's different or attacking it because it's not call of duty or battlefield or what I like to call the EA standard of games which is severely lacking these days especially with battlefront 2 😂🤣

  • Not that he needed to, but Kojima likely wanted to prove something on his own – that he's unique and creative. Whether he helped create the hype or just rode with everyone else's interest, I think this would have been better off with the development process every other company tends to follow.

  • I can't wait to finally get to play this game for myself. Bored of hearing all the opinions of people I have neva met in my life.

  • Lots of people said this game should have been a movie. Thing is, you are much more involved this way, by putting effort and working through each grind with the characters, you become closer to them. For a movie it is very easy to zone out and only focus on the cool bits.

  • Death Stranding might get a great sequel if Nerdist start uploading Nerdist News Talks Back! Come on, guys.. it was a productive show!

  • Deathmetal Cakefarts says:

    It's like when the leader of a cult shits right infront of his thousands of followers, in the same room, and then he puts up big industrial fans to blow the smell of his shit into the crowds, and 1 guy says, "IT SMELLS LIKE ROSES! IT SMELLS LIKE ROSES!!!" and everyone else like dominos also says "He's RIGHT! It DOES smell like roses!"

  • Shamelesscritique1 says:

    No…the answer is no…it doesn't live up to the hype…for ages everyone was confused and didn't really know what it was about…they expected something more…everyone was assuming there was some hidden aspect…some unrevealed mechanic and feature…but it turns out it's just a walking and package delivery simulator.

  • I havent played this game, but listening to all these reviews about this postman going about his deliveries….damn im tired already.

  • Let's cut the bullshit. I know everyone is bowing to Kojima who is awesome but that doesn't mean we must like everything he does or have a favorable bias for. Watching videos and reading reviews about this game there are common issues. From "boring, repetitive, fetch quests" to " innovative, genious" etc. But I say that this looks pretty boring and not enticing at all. Even though it's art and has a deep meaning somewhere the reviews kinda make you think that the people who don't like it is because they don't "understand Kojima" . Basically they're saying we're not good enough for a Kojima game if we don't understand it. It's bullshit. Since when do you need to be a deep thinker to play a damn game?

  • Remember when Kojima fanboys defended Ground Zeros as if it was some briiliant thing worth the pricetag when the reality was that people were paying 40% of a full game for 5% of a full game? Yeah, not listening to them.

  • Here’s the consensus that I’ve come to: this game is literally about people going on after the apocalypse. They have jobs and conversations. Your job is to deliver packages and reconnect the United Cities. And some messed up stuff is getting in your way, but that’s the world you know. You’re just surviving and doing your job so that humanity will live on. At least, from what I’ve seen, that’s what I think this game is.

  • Pre-Ordered the special Edition, I'm a Kojima fan but I don't know if I'm going to like this or not. However it seems like one way or another it's going to be an experience that I wan't to have

  • I am very excited about this game. I have been following it's development for the past year. I have already preordered the Limited edition Death Stranding PS4 bundle.

  • Dont watch these retarded reviews they dont know shit about the game and because they dont get it they rate it as bad Lame as shit retarded like IGN trash reviews saying its bad most of yall reviewers complete out off order

  • DCMarvel UniversalAlliance says:

    Been without internet for months. Come back to some Dan Casey, I know its gonna be a good night. 🙂 Love this show, bring on some more Dan Cave!!!!

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